

The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. The destroyed bot will be easily rebuilt seconds later in a chute from the Reassembly Machine. In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. If either both or one of the bots' stands within range of GLaDOS' monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed. She even goes beyond to try and break their partnership by pointing fingers at one or the other. This is the only means of retrieving them back to the Hub.ĭuring the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots' progress or point out their tiny flaws. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.įor the last chambers of each courses, excluding the fifth, the bots are instructed by GLaDOS to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities.
There are five official testing courses, each with a number of test chambers within, which will test both the robots' ability to solve the different puzzles as they progress. The portals are capable of maintaining the flow of things, even if it enters a partner's portal, which is essential during some test chambers. Each bot comes equipped with their own Handheld Portal Device with separate portal colors. Players take the form of two robot test subjects built by GLaDOS, Atlas the short and round blue bot, P-body the tall and pea-shaped orange bot that looks like a turret with arms and legs.

Most beginners (or players who made a reset recently) start from Calibration Course - the first Test Chamber during Portal 2's Cooperative Testing Initiative.

So, if you’re in the dead heat of summer with nothing to do, well, here’s something to do exploding to the all-new games and video game boxes that will be shown at this year’s E3.The Cooperative Testing Initiative, or simply co-op, is a multi-player gamemode and campaign in Portal 2 whereby two players can join up and take part in test courses built specifically for cooperative testing. If you don’t already have the game, Portal 2 is on sale: it’s 20% of for Playstation normies, but if you have Playstation Plus, you get an additional 20% off.
#Portal 2 dlc Pc
The new “ Non-Emotional Manipulation” DLC is free for those who’ve purchased the previous DLC pack on the Playstation 3, and it packs some new co-op campaign elements, as well as cross-platform play between PS3 and PC players. It was a pretty cool concept in Portal, but the entire thing was completely fleshed out for Portal 2, and now there is some DLC to extend the game’s life. You had to shoot these portals on walls and ceilings and even the ground to reach the end goal. If you can’t remember that far back, Portal was that one puzzle game that has a single gun in it, and all it did was shoot portals. On June 6th, Valve and friends decided to release some new DLC for Portal 2.
